Knight And Squire


My second video game at Clevermedia, Knight and Squire is a version of a classic Japanese game I believe, where you must navigate a set of points, but once you land and stop on a point, you can't go back to it. You also can't move in reverse, because your squire prevents that. I built 99 levels, a level-editing system, and a recursive level-solving algorythm to rank each level in terms of difficulty, so the levels progressively get harder.